Event Modules

What is Mini Tech Fair?

  • Mini Tech Fair creates a forum for school-going children to show their ideas of the uses of IT in the future. Students are required to come up with wild, speculative ideas concerning novel applications of IT in the future, demonstrating their ideas via a chart, physical model or presentation. Winners are selected on the basis of how thoroughly thought out, beneficial, and inventive their ideas are.
  • There are following categories for the competition
    • Cardboard Projects
    • Working Models
    • Innovative Idea Challenge
      In Innovative Idea Challenge, candidates can present their idea based on a specific theme decided by our team, through presentation using any presentation software rather than a model. Given their Idea must be practical and related to science/technology and participants must be able to relate their idea to benefits for people and or the change it could bring for the people In short application of idea must be presented after presentation of ideas.
      Theme for Innovative Idea Challenge : Environment friendly projects (Renewable energy, recycling, waste management, pollution management etc.)

    Rules & Regulations

    General Rules

    • Each team must consist 2 members. More than 2 members will result in disqualification.
    • Participants of any age group up to A-Levels / Intermediate can participate.
    • Any collaboration with other teams is strictly prohibited
    • The participants/teams will be required to bring their model/slides on event day (presentation slides in any portable device).
    • The participants/teams are required to present model/slides representation of their idea. Failure to do so will result in disqualification from the competition.
    • One team participant can only take part in one of the categories of competition.
    • In all matters concerning the competition, the decision of the ACM GIKI Chapter will be final and binding on all concerned.
    • ACM GIKI Chapter reserves the right to modify the rules without prior notice.

    Rules for Innovative Idea Challenge:

    • Ideas must be related to the theme Environment Friendly Projects and based on science and technology.
    • Time limit of presentation is max 5-7 minutes. And participants may be told to stop if they exceed their time limit.
    • One team can have maximum of 2 members.
    • Participants must bring their own USB drives and laptops.
    • Ideas must be presented explicitly and must be unique.
    • Plagiarism cases may result in disqualification of team.

    Judging Criteria:

    • Category (Cardboard Projects): 40% Idea & 60% Presentation of the Idea
    • Category (Working Models) : 30% Idea & 70% Presentation of the Idea (Working Models)
    • Category (Innovative Idea Challenge) : Marks would be given on Presentation, Idea, its relevancy to the theme and its Applications in real life out of 30 by the judges.
    • ACM GIKI’s decision will be final and no objection can be raised by the teams regarding positions.

    What is HACKATHON?

  • Beauty is in the eye of the beholder so who better to judge good web design aesthetics than yourself! The .HTML file is your canvas and the code is your slave. You will are too perform to the best of your ability and produce something that is yet to be developed. Here's your chance to challenge your inner designer in our hackathon module in both the Web and App Development.
  • Why attend HACKATHON?

    If you’re a participant: You need an arena to demonstrate your coding prowess. Most importantly, you want an opportunity to participate in an event that really brings your local developers’ community together: you’ll meet fellow hackers; see what they’re up to and show what you can do.Big companies are beginning to understand that hackathons offer the brand visibility they desire as well as the audience they’re trying to target – and that audience is quite receptive.Hacking begins with project introductions. Participants that bring projects to the event have an opportunity to briefly present over what they are working on at the very start of the event, so that other participants can join that project. At the end of the event, a wrap-up session gives each project a chance to demonstrate some accomplishments.

    Why hackathon is important:

    • Interact with developers’ community.
    • To learn and teach.
    • To solve problems.
    • To create something new.
    • To meet like-minded people.
    • To build; because building is fun and rewarding.
    • To gain the respect of peers, through creative expression.
    • To collaboratively push the limits of technology as we know it today.
    • To help companies sell their product.
    • To launch and/or fund new or existing businesses.
    • To earn money and win prizes.

    Rules and Guidelines for Hackathon @ 18th Softcom

  • The theme, rules and guidelines for the hackathon will be announced soon.
  • Speed Programming

    Flex your mental and motor skills in trying some of our expertly designed programming puzzles which are both devilishly complicated and challenging for even the most dexterous programmers. Brush up on your syntax if you are willing to accept the challenge of our Speed Programming module.

    Rules & Regulations

    General Rules

    • Each team must consist of 3 members. More than 3 members will lead to disqualification.
    • Participants are not allowed to collaborate with anyone else other than his/her team member during the contest. This includes discussing, sharing, or posting the problem statements or solutions. Any contestant found cheating or attempting to cheat will be disqualified. If you suspect another contestant of cheating, please report any claims.
    • Any use of mobile phones is strictly prohibited, any contestant found using one will be disqualified at once.
    • 1 PC per team will be allotted.
    • Stationery will be provided to the participants.
    • Participants cannot leave the room during the competition.
    • The Softcom Management reserves the right to change these rules without any prior notice. Decision of judges shall be considered final and cannot be challenged.
    • Participants can only communicate with the organizers or volunteers of the competition.
    • All technical queries of the participants will be entertained during the practice session which will be held before the start of the main competition.
    • Duration of the contest will be 4 hours.
    • Each team will be given 4-5 algorithmic problems.

    Software Specifications

    • Codeblocks
    • Eclipse for JAVA & C++ (recommended and standard in all programming competitions)
    • NetBeans IDE 7.0
    • Java SDK
    • Note : Contestants are free to use any standard libraries.

    Programming Languages

  • Allowable programming languages in which participant can develop the programs for the given problems are: C, C++, Java.
  • Submission

  • You will be given Sample Inputs and Sample Outputs with each Problem Statement at the beginning of the Competition. You will have to make an Input file for every problem based on the format provided in the Sample Input. For example, the input file for Problem 1 shall be “Problem1.txt”, for problem 2, it shall be “Problem2.txt” and so on. The outputs of all the problems would have to be on the console according to the sample output given in . A PC^2 v9 software will be used as a competition management system, contestants are advised to have a look at the following link; http://www.ecs.csus.edu/pc2/doc/v9/PC2V9TeamGuide.pdf
  • Judgment Criteria

    • Scores depend on how many tasks a team successfully performs, the team completing more tasks than others will have a better score.
    • Penalty Points will affect the scores, the team having scored lowest penalty points will be a better team. Penalty Points are scored on solved problems only; unsolved problems have no bearing on scores. Penalty Points are scored in two ways:
      1. One Penalty Point is scored for each minute elapsed from the start of the round till the submission of the task (time it took to complete one task).
      2. A set amount of penalty points are reserved for each INCORRECT Submission.
    • If by chance the scores and penalty points of two teams matched the tie would be resolved by a judgement based on which team completed their task in less time.
    • Judgement of the Judges Will be final.

    Poster Design Competition

    Creativity can’t be possessed by studying or by some other resources, it is something you are naturally born with and often this feature captivates you in such a way that it often becomes your reorganization. So this competition is designed to test whether you have lived up to your birth mark?Mixing your novelty with creativity and using the right tools is all that this competition is about.

    Rules & Regulations

    Teams will be required to make a poster on any topic given before the event and that poster will be displayed (hard and soft copy) in GIKI campus where people will be allowed to vote for every poster for a full day.

    General Rules

    • Each team must consist 2 members. More than 2 members will result in disqualification.
    • Any use of mobile phone will be strictly prohibited; any contestant found using one will be disqualified at once.
    • Any collaboration with other teams is prohibited
    • Teams are not allowed to bring their own laptops.
    • Teams will be provided with Corel Draw, Illustrator and Photoshop.
    • A huge set of images, brushes and fonts will be provided.
    • Internet connection will also be available.
    • You will have three hours to make the poster.
    • The theme will be given when the competition starts.
    • All posters are to be of size A3 and A4.
    • A4 will be displayed in hard copy format and A3 will be displayed on a monitor.

    Judging Criteria:

    • 40% of the total score is based on the votes.Voters can be participants or any GIKI student.
    • The remaining 60 % is based on the judging from the external judges. The following criteria is to be maintained for the judging of the poster
      1. You will be marked on how you connect your art with the idea you’ve to represent on the poster and its attractiveness.
      2. Panel of judges will be looking for ambitious designs that are outside the square and show exceptional creative flair.
      3. Consistent look and feel.
      4. Teams should take care of minimal text on the poster.
      5. Readability.
      6. Number of layers: Less number of layers is appreciated.
      7. Selection of fonts, brushes and blending options.

    Quiz Competition

    Quizzes have always been a major source of analyzing ones talent in one’s profession, thus making an inclusion of a mega quiz, a vital part of annual ritual of ACM. Let your intellect shine, let the rolling of brain race with every passing of minute. ACM GIKI is coming up with a distinctive quiz competition for undergraduate students. The competition is going to be based on General Knowledge; the set of questions will be related to the general academic curriculum of computer science, general sciences and engineering students, to make it more practicable for participants.

    Rules & Regulations

    General Rules

    • Each team must consist of 3 members. More than 3 members will result in disqualification.
    • Any use of mobile phones is strictly prohibited, any contestant found using one will be disqualified at once
    • Any collaboration with other teams is prohibited
    • MCQs from the field of Computer Science and can be related to Algorithms, Data Structures, Programming Languages, Databases, Operating Systems and Networking, Microcontrollers like Raspberry pi and Arduino.
    • MCQs can also be related to new innovation and technologies and the famous personalities in the field of computer science and engineering.

    Round 1

  • This round will be a usual quiz competition with a booklet provided to every team. The booklet will contain around 80 questions and the time allotted to complete the quiz is 60 minutes. All teams will participate in this round together.
  • Judging Criteria:

    • Each question carries one mark.
    • Each right answer will increment one mark to the score.
    • Each wrong answer will deduct 0.25 marks in addition to one mark of the question.
    • Unattempt question will deduct only one mark.
    • The teams who will scores highest marks will qualify to the next round.

    Round 2

  • This round is a rapid fire round. Each team will be called to the podium and a screen will show the timer and the question. Each team will be required to answer 20 questions. Each question will have a timer set to 20 seconds.
  • Judging Criteria:

    • Each question carries one mark.
    • Each right answer will increment one mark to the score.
    • Each wrong answer will deduct 0.25 marks in addition to one mark of the question.
    • Unattempt question will deduct only one mark.
    • The teams who will scores highest marks will win the competition.

    Start-up Competition

    Startup Competition, the trial by fire opportunity that could turn your dream into reality. It is a startup accelerator for budding young social entrepreneurs emerging from universities. It aims to identify and launch the most compelling social business ideas—start-up enterprises that tackle grave issues faced by billions of people. The teams would present their business plans to a panel of corporate people and venture investor judges in front of a well-connected audience at GIKI. Teams will compete for titles like best design, best video ads and best overall. We have built an infrastructure and community to support, nurture, and fund early stage startups.

    Nature of Ventures:

  • This challenge will test your ability to lead the ideas in one of the following fields.
    • To prototype a Windows/Android/Apple store app. Launching your app to a store and iterating its business and reach.
    • Life Sciences.
    • Energy efficiency, Renewable energy, Energy Infrastructure and resources.
    • Social ventures may be for-profit, non-profit, or hybrid models with a domestic or international focus.
    • Technology Ventures track.
    • Business and Professional Services.

    Rules & Regulations

    General Rules

    • Each team must consist of 4 members. Teams containing more than 4 members will not be entertained.
    • Participants can use internet and whatever other data resources they wish to use.
    • Judges will be a panel of experienced investors and business professionals.
  • There will be two rounds that will be held in a span of two days of the whole event. The procedures for the round are as follows.
  • ROUND 1

  • Participants are required to send their executive summaries two weeks before the event along with a teaser poster of their startup which will be uploaded on the Facebook page of 16th Softcom. The poster should contain the logo of 16th Softcom. The participant would be required to publicize it as much as possible. The pattern for the executive summary would be emailed to all the shortlisted teams and the participants would be required to write their executive summary on the pattern given. The executive summary would be send to us in printed form. Teams would be required to make a Video Ad of their idea which describes their startup and its goals and missions. The Video Ad should be not more than 2 mins. The Video should contain all the aesthetics of a normal TV advertisement. The executive summary document will impose a full fledge summary of the startup and one line pitch.
  • Judging Criteria

    • Media Publicity Strategy (Facebook likes on your poster) will contribute 20 % of the total round 1 score. Facebook likes will contribute 15 % of the 20% and the score by our critics’ panel on the aesthetics of the poster will contribute 5%.
    • Executive summary will contribute 30% of the total round 1 score. Note: No other pattern of the executive summary will be entertained other than what we will provide you and will ultimately lead to disqualification.
      The executive will be judged on the basis of the following two criteria.
      1. Startup viability: The first step in building a great venture is identifying the need you seek to meet with your business. This could be a problem you wish to solve, a task your app will help your users do, or maybe a better, faster way to accomplish something. A successful app will meet an important need and be part of a sustainable business.
      2. Originality and innovation:How unique and original is your Team’s idea? How well does your app compete against any competitors? How does your Team’s app make innovative usage of the Windows 8 platform to meet your users’ needs?
    • Video Advertisement will be worth 25% of the total round 1 score. Video Advertisement will be judged on the following basis.
      1. Consistent Look and feel.
      2. Precise.
      3. The business idea is clearly approached.
      4. Camera handling.
      5. Fine Editing.
      6. Audibility.
      7. Originality.
    • Justification of the executive summary and pitch document and question answers session will contribute 25%.

    ROUND 2

  • The teams from the first round will compete in the second and the final round. Teams in this round are required to give a full fledge presentation on their business plan, their initial strategies and how will they execute their idea. The business plan presentation should synchronize with their executive summary. The teams are required to make a Video Ad that describes their startup impact on GIKI and how it benefits GIKI in the long run or in its initial phases.
  • Judging Criteria

    • The presentation will consist of 70 % of the total score of round 2. The teams should concentrate on these properties of the presentation.
      1. Does the team have a coherent and well-structured execution plan?
      2. Market Opportunity – is there a clear market need presented and way to take advantage of it ?
      3. Distinctive Competence – company provides some novel/unique/special that gives it a competitive advantage in its market.
      4. Management capability – team can effectively develop the company and handle the risks associated with the venture.
      5. Financial understanding – team has a solid understanding of financial requirements of the business.
      6. Investment potential – business represents a real investment opportunity in which you would consider investing. Pitch – pitch performance
      7. Does the team have a long-term strategy?
      8. Does the team have a clear strategy to cope with future growth, including adding new members to the management team, as necessary?
      9. How effective was the overall presentation.
      10. Startups judged on their “wow” factor.
    • The video ad will constitute 30 % of the overall round 2 score. The judging criteria will be same as above with the only requirement added is that the advertisement should be shot in the campus of GIKI.

    Tech Talks

    Want to hear the secrets for industry, or latest technology? We are inviting the most talented people from all over Pakistan to deliver lectures on the technology. What is happening now is not a secret; they will share their knowledge, their experience, and their ideas. The details of the speakers will be announced one week before the event.